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Omega (God of War 2018)

This article contains lore based on real-life sources from Norse mythology as introduced from the God of War Norse era.


If the Hound of Hel is let loose, he'll chew through the fabric of the realms. Hel-Walkers are just the beginning.

Freya's reaction to Atreus freeing Garm

Garm (Nordic: ᚵᚨᛗᛦ), also known Hróðvitnir (Nordic: ᚼᚱᚢᚦᚠᛁᛏᚾᛁᛦ) by the Aesir and Fenrir (Nordic: ᚠᛖᚾᚱᛁᚱ) after his death, was a Jötunn monstrous wolf that was imprisoned in Helheim and is the father of Sköll and Hati.

Between Garm's ability to create tears between realms and eat entire metaphysical concepts, its lack of a soul, and for its vicious, feral nature, it was imprisoned by the Aesir god Týr in Helheim, where it remained for centuries before being released by Atreus due to his ignorance of Garm's nature.

To prevent Garm from tearing apart the realms, Atreus and Kratos defeated the creature and transferred the soul of their recently deceased pet wolf Fenrir into Garm's body, changing him into a vessel for Fenrir's resurrection.

Quick Answers

What is the significance of Garm in Norse mythology? toggle section
In Norse mythology, Garm, or Garmr, is a dog or wolf who guards the entrance to Hel, the realm of the dead. He is stationed at a cave named Gnipahellir, stained with blood and chained. Known as Hróðvitnir by the Aesir and Fenrir post-mortem, Garm is a formidable adversary of the Aesir gods. His powers include the ability to create tears between realms.
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How does Garm's ability to create tears between realms influence the God of War Ragnarok storyline? toggle section
In God of War Ragnarok, Garm's rampage opens six Hel-Tears, necessitating Kratos and Atreus to close them. The Hel-Tears are the sole source of Essence of Hel, a unique item used for equipment upgrades at Sindri’s Shop. This mission becomes vital to the storyline, aiding character progression and restoring the balance disrupted by Garm's actions.
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Why was Garm, the giant monstrous wolf, imprisoned in Helheim? toggle section
In Norse mythology, Garm, a giant monstrous wolf, was incarcerated in Helheim by the Aesir god Týr. This was due to Garm's ability to create realm tears and consume metaphysical concepts, which posed a threat to the realms. Initially a small puppy, Garm began consuming parts of Midgard and chewing through the fabric of the realms. Recognizing the danger, Týr lured Garm to a safer location and chained him.
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What are the different names for Garm in Norse mythology? toggle section
Garm, a figure in Norse mythology, is referred to by various names. The Aesir call him Hróðvitnir, and he is known as Fenrir post-mortem. He is also identified as the Blood-Stained Guardian of Hel's Gate, Hel Hound, Archwolf, Greatest Enemy of Aesir, Hound of Hel, Hel's Feral Sentinel, and Gigantic Hel Beast.
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What are the unique abilities of Garm in the God of War Norse era? toggle section
In the God of War Norse era, Garm is recognized for his remarkable abilities. His exceptional strength allows him to break chains and penetrate stone and ice effortlessly. He is a formidable opponent for Kratos and Atreus due to his superhuman durability, which enables him to resist injuries and withstand their attacks. Garm also has the power of amortality or regeneration.
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Norse Mythology

Garmr or Garm is a dog or wolf that appears in Norse mythology. Garm - stained with blood and firmly on a chain - guards the entrance of Hel, stationed in front of a cave called Gnipahellir, the earliest mention of which is found in the Vǫluspá, one of the poems of the Poetic Edda.

Codex Entry

I know I really made the wrong call on this one - I saw a chained-up wolf in bad shape. I thought, maybe if I freed this guy he'd be happier, or maybe even a friend. How could I possibly know it would tear open realms and wreak absolute havoc? I know he must have been hurting bad, and animals are dangerous when they're hurting... but I wish he'd have let me help him. Now I don't know what's going to happen to him... or any of us, I guess... -Atreus

In the God of War series

Backstory

Centuries ago, Garm was just a small puppy, but soon began eating parts of Midgard, including a few mountain ranges. However, even more dangerously, he began chewing through the fabric of the realms and even eating metaphysical concepts, such as an entire season.

Seeing the threat in Garm, the Norse God of War, Týr, proceeded to lure the monstrous wolf to a safer place. While he let Garm chew on his arm as a distraction, he had him chained in the process. Once the gates to Helheim were opened, Garm realized that he had been led into a trap, and in rage, he proceeded to viciously rip off Týr's arm as revenge. However, this was only a temporary inconvenience, as the god was eventually able to regrow the lost limb.

Garm was one of the Jötnar, being a wolf-giant, and the father of Sköll and Hati. He was a dedicated enemy of the Aesir and Odin kidnapped his children, keeping them as hostages so he would stop fighting them.

God of War (2018)

Although not seen by Kratos and Atreus on their journey, Hróðvitnir is confirmed to exist as he is alluded to multiple times in triptychs and dialogue. In particular, Mimir mentions him in one of his tales and refers to him as a great nemesis of the Aesir gods.

God of War Ragnarök

You absolute, unqualified MORON. You know that thing tears holes between realms right?

―Heimdall's reaction to Atreus freeing Garm

Garm is found in Helheim by Atreus and Thrúd while they were searching for the last piece of Odin's mask. Seeing that the giant wolf was in chains, Atreus naively wanted to free him, unaware of who he is, but Thrúd tried in vain to persuade him not to, as she correctly believed the beast was in those chains for a good reason. Because they were trying to get behind him, the two had to unlock some of the chains holding onto Garm, inadvertently waking him up. Since some of his chains were already broken, the giant wolf easily tore the final chain free from the ground and fled, free to wreak havoc. When Atreus and Thrúd entered the chamber that he was guarding, they found only nothing. When Thrúd realized that all they went through has been really all for nothing, she began to distrust Atreus, as she knew that Odin would get angry at her for setting Garm free.

Garm!? Great bleedin' fuck, lad, you freed Garm?

―Mimir's reaction to Atreus freeing Garm

Thrúd's concerns would be proven valid as Heimdall vilified Atreus for setting Garm free, revealing that it could tear rifts between realms. Heimdall's claims proved true as when Atreus later returns to Sindri's house, he found it being attacked by Hel-Walkers, who had gone through rifts created by Garm. After a long and hard fight, all the Hel-Walkers involved in the attack were killed and Freya and Atreus were able to seal the rifts with their magic. Though Kratos tells his son that it is not his fault and that it was an accident, Atreus, in shame and guilt, insists that it was his fault for the attack. When he tells his father that he had set Garm free, Mimir was horrified while a despondent Týr states to Atreus that freeing the giant wolf was madness. Moreover, Freya warns the latter that Garm will chew through the fabric of the realms now that he was free and she scolds Atreus for his reckless actions. Kratos proceeded to protect his son and insists the others that Atreus has made a mistake and tells the latter that they'll fix the mistake together. The two then returned to Helheim to stop Garm from doing any more damage.

Initially, Atreus thought he could tame Garm the same way he could take any other wolf, but after their initial plan to re-chain the wolf failed, Kratos insisted to his son that he would not use any tricks that Odin taught him while he was in Asgard, and that they would have to stop the beast by killing it. After finding him, the two engaged Garm in the Silent Clearing, and managed to get his chain wrapped around a portion of the wall, with the end embedded in a loose piece of a pillar. On Kratos's orders, Atreus pushed the pillar off of a nearby ledge before Kratos yanked on the chain, snapping Garm's neck and seemingly killing him.

However, as they tried to leave, believing they had been successful, they were suddenly attacked by a revived Garm and were forced to flee from his onslaught. Upon making it to another clearing and confronting the Hel-hound again, the pair tried to subdue him again, but found that no matter how close they came to killing him, Garm could somehow revive himself. Atreus noted that it was as if Garm did not have a soul to kill in the first place, which gave him an idea. Kratos helped his son get onto Garm's back, using the chains on the Blades of Chaos to boost Atreus onto the giant wolf's head. Remembering what Angrboda had taught him about souls, and how he transferred the soul of a giant into the carcass of a dead snake, he planted his knife, which he realized contained the soul of his pet wolf Fenrir, into Garm's head, causing it to run off in pain.

Atreus and Kratos were forced to pursue him. As they tracked the giant wolf down, they found his binding cuffs scattered across Helheim. Upon finally catching up to Garm, they found him whining and hiding in a cave. Atreus tried to reassure him, but the beast growled at him. It was only when Atreus noticed the color of the wolf's eyes and asked the beast if he really was Fenrir that the wolf emerged, licking Atreus's face and shaking his fur clean of snow. With Fenrir's far more tame and docile soul having overridden Garm's soulless body, the threat of a realm-destroying Hel-hound was averted; with Kratos and Atreus gaining a powerful and loyal ally.

Personality

Despite not purposely evil, Garm's dangerous abilities and feral nature made him considerable threat to everyone and everything. After consuming two mountains and seasons, Týr had Garm follow him to Hel where he used his wits to chain him and imprison him there, which resulted in Garm holding grudge and hatred for gods. This also made him highly destructive as when he was let loose by Atreus, Garm started opening holes between realms for Hel-walkers to wreak havoc in realms with Garm himself causing furious assault on realm itself. Despite of that, he seems to be able to briefly calm himself and react to Atreus when the latter tried to tame him, but once he spotted Kratos and his scent he immediately reacted with anger and ran away, showing absolute distrust to any deity he sees. Garm has shown to be clever enough to learn from his mistakes as he attempted to rid himself of the remaining chain on him and use it as a weapon when needed. This is also shown that after being killed by Kratos he immediately shook off his chain to not being used on him again.

Atreus, when first coming in contact with Garm, pointed out that all what he wants is to be free, showing his wild animalic instincts like a true wolf.

Powers & Abilities

You know that thing tears holes between realms, right?

―Heimdall about Garm

Garm is one of the most powerful, feared and dangerous beings in all of the Nine Realms. Due to his ability to affect the fabric of reality itself by tearing holes through the realms, eating metaphysical concepts and being practically impossible to kill, he poses one of the biggest threats the realms had ever faced.

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